![]() ![]() Additionally, the Wide Eyes trait has been rolled baseline to lower the cost to 30 Fury and the base cooldown is now 30 seconds as well. Many Havoc players were already approaching 50% Critical Chance in Emerald Nightmare, so this 40% value is likely a bit more conservative than it needs to be and leads to a bias towards generators which feels sluggish.Įye Beam has been changed to deal double damage to the primary target-similar to Blade Dance with the First Blood talent. ![]() ![]() Mechanically, this is probably a healthy change for balancing purposes considering the scaling issues with Critical Rating during Legion, however a 40% refund rate is lower than almost any point in Legion. This makes Fury-capping even from normal sources far more likely and sometimes makes it not possible to even pool 2 Chaos Strikes without capping Fury depending on the situation.Ĭhaos Strike was changed to be a flat 40% refund rate instead of being tied to Critical Strikes. It was somewhat expected among the Havoc community for the baseline max Fury to end up at least at 120, but this is not currently the case on beta. Raddon's Cascading Eyes was also considered one of the more fun legendaries for dungeon play and having it return to the talent tree in some fashion would be welcomed by many players.Ĭontained Fury was also a fairly large part of the rotational balance of Havoc and the current max of 100 Fury feels unnatural and awkward with Chaos Strike’s 40 Fury cost. AoE damage, in general, was further reduced by the loss of Inner Demons and Balanced Blades.įeast on the Souls was a major part of solo and small group play for Havoc and made Eye Beam and Chaos Nova reliable in dungeons and solo play. It is unfortunate this ability could not have stayed as part of the Havoc toolkit going forward. The loss of Fury of the Illidari feels like a major loss of a baseline skill for Havoc, as it has been a large part of the rotation and Havoc’s overall AoE package. Although this is something that has affected all other classes to some degree, this is strongly felt for Havoc players. Loss of Twinblades of the Deceiver and Legendariesĭue to their Legion release, Demon Hunters were essentially designed with the artifact mechanics in mind, however very few traits have been rolled baseline in beta to date. ![]()
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